What is this thing?

0 What is this thing? 0
This is just a place for projects to honorably get canned. Thrown out assets, projects that break which is unfixable... by me at least. Projects in which I have lost interest or drive. In many ways it is a sad place - but I'd rather see it as a really happy place, where things that would've never seen the light of day got to go outside anyway. Even though they are ugly - broken. Even though the creator has been mad at them for the most part.
However they know- they've got to know- they know that the creator is merely mad at himself, disappointed even. These small lively things are loved and they are all part of a journey.
Enjoy them! And take them for what they are.
Viser opslag med etiketten Unity. Vis alle opslag
Viser opslag med etiketten Unity. Vis alle opslag

tirsdag den 13. januar 2015

Monstrosity test alpha alpha gameplay video

Try it here:


(Requires XBOX controller)
LeftTrigger slow time
RightTrigger thrust forward
LeftStick control)

mandag den 12. januar 2015

Tiny test on something cookin'

Literally threw this together yesterday, made with playmaker... which I know can't be used for actually making a game ~ well not entirely that is.

Check it out:





mandag den 28. oktober 2013

Vivid forest

Being a blue slime is up for discussion. The forest however is alive!

The parallax sensation in this forest scene is extensively awesome!

A little brick structure. Not so cool. Sticking with the forest!

Cityscape horizons

Massive randomly generated futuristic city.


Small structures randomly put together to form an endless city ocean.

tirsdag den 5. februar 2013

Fuzzy World Stereos

Fuzzy World Stereos dude with flying thing.



The little dude consists of 45 facing sprites, we shall call them... meatballs. Sounds better in my tongue though. Maybe it's ok to call them "Deller".

lørdag den 2. februar 2013

Fuzzy World Character Test

Another quick test of the Fuzzy World voxel tech. Call it what you want though.


go check it out at:
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enjoy for a couple of seconds. 

mandag den 16. juli 2012

Accumulation of detail

Made with unity. This game is about thousands of players creating the world to move about in. They can all add structures and contraptions to make it a dangerous, fantastic, beautiful place. As the world expands events might occur for the community to either work together to figure out solutions for greater problems or fight each other.