What is this thing?

0 What is this thing? 0
This is just a place for projects to honorably get canned. Thrown out assets, projects that break which is unfixable... by me at least. Projects in which I have lost interest or drive. In many ways it is a sad place - but I'd rather see it as a really happy place, where things that would've never seen the light of day got to go outside anyway. Even though they are ugly - broken. Even though the creator has been mad at them for the most part.
However they know- they've got to know- they know that the creator is merely mad at himself, disappointed even. These small lively things are loved and they are all part of a journey.
Enjoy them! And take them for what they are.

onsdag den 26. februar 2014

Proxemit still alive

Proxemit is coming along nicely. Most recently I've added a little intro, where a "rat" finds you and releases your pod from it's locks in the floor just before a sentry turns up and chases the rat away.

It is insanely hard to figure out if this is actually a real little indie game or not. Till now I've only been thinking about it as a "nothing" that maybe a couple of people would ever experience. But looking at the catalogue of different indie bundles I'm slowly starting to think about Proxemit as a viable though short indie effort.

My further plan is to, when I have time that is, to add maybe a couple of more rooms/challenges, such as a couple of different lock mechanisms and ultimately a boss of some sort in the end. If there is cream for the crop then a sort of "end" would be nice to have, but I can surely figure out a way to wrap it quickly if that would be necessary.