How to make a bullet (ie) "draw on top of fog" in Game Maker? Well I didn't find a way to make it draw on top of fog with it's own colors, but I can at least keep the bullet visible by "fogging" in another color than my standard black fog color.
- d3d_set_fog(true, c_yellow, 10, 400);
d3d_draw_sprite(!!!);
d3d_set_fog(true, c_black, 10, 400);
Wise-crack: "But can't you just..." -
Me: "FARK yes ofcourse!!!"
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